GTA 6 will have stunning graphics
Grand Theft Auto 6 is likely to provide an eye-catching visual experience by focusing on re-tracing technology.
Since the first Grand Theft Auto 6 trailer was released, it was clear that visual elements will play a prominent role in the game; Because the analyzes showed a lot of attention on shadows and irradiated reflections. Now, several months later, a new job posting confirms that GTA 6 has a special focus on re-tracing technology. Therefore, GTA 6 will probably become the first AAA game from Rockstar that will be built based on ray tracing.
A recent job posting from Rockstar Games indicates that the company is looking for an "experienced graphics programmer." This job requires someone experienced in using real-time ray tracing programming interfaces. Rockstar is no stranger to the use of re-tracing in games, having used the technology in the 9th generation update of GTA 5, but Grand Theft Auto 6 is expected to push the limits and push the boundaries of what's possible.
This makes GTA 6 not run smoothly on most hardware. A number of recent games such as Marvel's Spider-Man 2 used re-tracing, and if Rockstar takes a similar approach, consoles and PCs will be challenged to run GTA 6. Of course, in this case, PlayStation 5 Pro becomes an attractive console to experience this long-awaited game, and Microsoft can also turn the tables in its favor by entering the 10th generation.
Rockstar Games employees were recently called into the office for in-person work to speed up the development of GTA 6. Some time ago, Strauss Zelnik , the CEO of Take-Two Interactive, announced that they want Grand Theft Auto 6 to be perfect, and if the development team is satisfied with the final quality of the product, they will release the game. GTA 6 game in 2025 to PlayStation 5 and Xbox Series X Xbox Series S will be released.
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